App Review: Sailor Moon Drops

The 90’s Sailor Moon anime, the manga it was derived from, and every Sailor Moon iteration since then have had American fans begging for more imported goods from Japan. Lucky for all of us, the Sailor Moon Crystal reboot in 2014 ushered in a new golden age of Senshi swag, figures, and artwork the likes of… Read More

Why ‘Overwatch’ Gives Me Hope for Diversity in Gaming

This weekend I found myself engrossed in the open beta for Overwatch, the latest game from Blizzard that has been hyped non-stop across the Internet since its unveiling at BlizzCon 2014. Overwatch is being sold vaguely as a “multiplayer first-person shooter,” but the game’s emphasis on team objectives and cooperative play means it’s more like… Read More

“Yes, I’m a Dungeon Master. Yes, I’m a Woman” Part 4: Worldbuilding

If this is your first time reading this blog series, check out parts One, Two, and Three! I have to start this post off by giving a special thanks to Gygax Magazine and /r/DungeonsAndDragons for being so supportive of the blog series so far. I have also received personal messages, public comments, Facebook shares, and retweets from… Read More

Women-Friendly Gaming: Child of Light

Child of Light is a stunningly beautiful, endearingly sweet, and story-driven 2D RPG/adventure/side-scrolling game by Ubisoft Montreal with a turn-based combat system. The protagonist, Aurora, is a young, red-headed princess in an iconic yellow dress who wields a sword nearly as large as she is. As Aurora (and you, the player) fly through ­­Lemuria, with… Read More

Take a DETOUR to Tolerance

I wrote a piece about empowerment through cosplay, but I never really dove into my personal experiences at conventions. It has been five years and counting that I have attended cons, yet I felt my previous piece was missing an important aspect: conventions are fantastically tolerant places. It’s not just the bronies or the “free… Read More